[Adventure Mode 0.3.2] * Changes e Aggro range of monsters (see known issues) is now set to range of specific event + Added new "rampage"-AI to make monsters more aggressive during events c Replaced startevent and stopevent commands with a more general event command + Close events are now also shown in multi player c Replaced invasion spawnradius with min and max spawnradius e On invasions monsters spawn around the player between min and max spawnradius (before monsters could spawn next to the player) * Known issues f Aggro range of spiders and pigzombies is hardcoded, so they only attack within 16 blocks! -.- f Pigzombies won't attack a player